Substance 3D Sampler is at the center of the 3D process. It is easy to transform any real-life image into a photorealistic 3D surface and HDR environment.
Adobe Substance 3D Sampler is designed to convert real-life into 3D objects. It doesn't matter if you're looking to create stunning materials or create custom lighting for your environment (IBL); Sampler is the right place to create it in just a few seconds.
Create stunning-looking material from scans or photographs. Drag and drop an image, then let Image to Materials use its power AI to create a natural material within a couple of minutes. It is also possible to use the process of calibrating scans to obtain more precise results. Before exporting them to your engine or renderer, utilize a tiling filter to finish the scans.
Mix and combine material. Combine multiple materials and parametric filters to make more sophisticated surfaces. Add puddles, snow, and moss. You can also scatter pebbles or leaves over the surface. The possibilities are endless.
Convert 360 panoramics into HDR ambient lights. Generate rich HDR lighting from essential photos. Remove any artifacts like the tripod and add parametric lights to customize further.
Transform everyday images into 3D objects.
Import a photo from a reference to transform it into top-quality 3D materials with features that are powered through Adobe Sensei. It closely matches the real-life surface and then creates seamless photos tiles.
Mix and combine the materials.
Combine several elements and filtering parameters to create advanced surfaces. Get access to thousands of materials through Substance 3D Assets as well as Substance 3D community assets. The possibilities are limitless.
An extensive library of content to help you get up and running.
Drop your images to the application, apply a couple of already-built filters, and voila! A collection of one-click generators, filters, and effects allows you to experiment with results with just a couple of clicks quickly. Directly send your files through Substance 3D Painter and Stager.
The core for your 3-D work.
Utilize filters and generators from Designer Light Environments, create hybrid lighting environments for Stager or send your lighting and materials to Painter. You can also edit your 2D inputs within Adobe Photoshop. Pick from a wide selection of export presets that work with most 3D applications.
Adobe Substance 3D SamplerGreat Features:
AI-powered scanning processing
This Image to Material feature removes shadows and creates roughness, albedo, and displacement maps with remarkable precision.
Utilize your content anyplace. Directly send your assets into Painter and Stager or make use of them in your preferred 3D software.
Create HDR ambient lights in real-time using 360-degree images. Edit and enhance them using parametric effects or other lights.
Modify in Photoshop
Upload any input image to Photoshop and benefit from the many tools to edit images and direct feedback from Sampler.
Spread pebbles, leaves, and much more on your materials. Please select from our vast collection of atlases created by our group composed of 3D experts or use the content that you have scanned.
Effects of parametric
Add filters: natural mix effects and weathering like moss, snow water, dirt, or moss with existing materials.
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