PureBasic is a contemporary standard programming language. The main features of PureBasic are portability (Windows, Linux, and OS X supported using exactly the identical source code), the creation of very quickly and optimized native 32-bit or 64-bit executables, and, of course, the straightforward BASIC language syntax. PureBasic has been created for the novice and professional alike. We've set a great deal of work to its conception to make a quick, dependable system and favorable standard compiler.
Despite its own beginner-friendly syntax, the options are endless with PureBasic's advanced features like pointers, structures, processes, dynamically linked lists, and a whole lot more. Experienced coders will not have trouble gaining access to some of those authorized OS constructions or API items, and PureBasic even permits inline assembly.
State of the art built-in command set to construct any game or application swiftly. IDE consists of the complex debugger, profiler, form designer, and lightning-quick compilation.
Utilizing PureBasicis a brainer: you put in the app, run on the IDE and begin creating your own application. Generates small 32-bit or 64-bit executables very similar to C/C++ apps with no DLL dependencies.
Available on Windows, Linux, and OS X. The origin code is compatible across these programs, and the established programs use native API to have the highest integration and performance.
Key Features of PureBasic:
Tremendous set of internal controls (1600+) to quickly and easily build games or applications
Windows (x86 - x64), Linux (x86 - x64) and OS X (x86 - x64) service
BASIC programming language established key words
A very quickly BASIC compiler, which generates highly optimized executables
No external DLLs, runtime interpreter, or anything else took when generating executables.
Process and construction support for innovative programming
Total Unicode support
Built-in containers such as an array, map, and list
Healthy kinds, the powerful syntax to avoid programming errors
Namespace service for Simple code reuse
Access to complete OS API for innovative developers
Easy but relatively fast 2D game service through committed libraries (DirectX, OpenGL)
Easy and Higher Excellent 3D service according to OGRE
Optimal utilization of the hardware by utilizing highly optimized (assembly) controls
Source code is portable between Windows, macOS X, and Linux.
Committed editor and development environment
Robust integrated debugger and profiler to trace and examine code
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